Initially into high performance parallel programming, but lately have been doing more projects involving data
engineering instead.
Other than my current projects, I've also made search engines, ML-powered rendering engines,
Unity games, web apps, and I'm into shaders, GPU programming and hockey.
my experiences.
Across several internships and my current position I've built many services, but I'm usually involved in
building pipelines to provide business data or metrics.
Doodle's Diary is independently developed casual tower-defense game by a team of 6.
Implemented unique hand-drawn visual effects with shaders and post-processing pipeline
Improved scalability of previous enemy random path generation algorithm alongside player's in-game
progression
Refactored Tower data containers and building system to leverage ScriptableObjects
Implemented player projects system
Software Developer
PythonC++kdb (q)
since Jan 2024
Initially as an intern, and as a full time employee since Sep 2024.
Built metrics/tracing instrumentation module into department-wide
Provide means for reflecting metrics/trace information onto visualization dashboards (e.g. Grafana).
Working on legacy and upcoming pipelines to maintain and accurate state of {"word"} for the world
Technical Art Intern
C# (UPF)C++Ubisoft Anvil (engine)
Aug 2023 to Nov 2023
Assisted in the pre-alpha stage of development of the game "Assassin's Creed: Shadows".
Built in-engine tools with Windows WPF UI (C#, XAML) for speeding up artists’ workflow.
Supported asset management, validation and documentation with core development team.
Machine Learning Intern, DevOps/MLOps
RustaxumcriterionPythonlocust.ioPostgreSQLSBERT
May 2023 to Aug 2023
Designed and built an search engine capable based semantic similarity of queries against large document
collections
ingested from companies’ existing internal databases.
Core design and development of multithreaded server architecture for parallel model execution and
inference.
Unit/integration testing, stress/load testing, benchmarking for performance and cross-domain accuracy.
Custom implementations of lexical search algorithms in SQL for ranking indexed documents.
STEP Intern @Google
PythongRPCGoogle3 Suite
May 2022 to Aug 2022
Designed and implemented in Python a bug diagnosis gRPC service for the Google Pixel Modem Wireless team, which
parses Android Debug Bridge bug reports and modem logs to identify keyword indicators of common bugs.
Design and documentation of gRPC service
Writing unit tests and integration tests
Deployment and integration with existing Bugbot framework
Over 40 engineers benefit from the extensible ruleset framework