Mesh Thickening
Thickening out a single sheet of triangulation. (For medical purposes etc.)
Methods
- Move up each vertex according to triangle normal
- Moves the edges up
- Edge gaps when convex
- Vertex overlaps when concave
- Move vertex according to shared vertex normal
Smoother methods:
- Concave vertices: move along shared vertex normal
- Convex vertices: move along triangle normal
- How to fill in the gaps? See offsets

Offsets


Problems
Thickening could lead to self-intersection. But do we always want to solve it (i.e. do we insist on the topology)?