3D Modelling and Animation (INCOMPLETE)

Acquiring

Analyzing

Manipulation

Table of Contents

CHEATSHEET

  1. Polygonal Mesh
  2. Mesh Operations
  3. Shape Matching
  4. Surface Simplification, Thickening
  5. Surface Reconstruction
  6. Introduction to Animation and Rigidbodies
  7. Quaternions
  8. Forward and Inverse Kinematics
  9. Particle Systems
  10. Motion Capture
  11. Skinning, Reinforcement Learning